Queen Nerissa
Enchanted Forest Character
Biographical Information
Status: Alive
Home: Her ocean (formerly)
Poseidon's ocean (formerly)
Bottomless Sea
Underwater Grotto (formerly)
Enchanted Forest
New Enchanted Forest (temporarily)
United Realms
Occupation: Queen of the Sea Nymphs
Queen of the Sea
Protector of the Sea
Sea Sorceress
Coven leader
High Priestess
Sea Witch for hire (formerly)
Magic consultant
Queen of the Bottomless Sea
Member of the Royal Council
  • Nerida (daughter)
  • Marina (daughter)
Physical Description
Species: Sea Nymph
Hair color: Aqua blue (as a Sea Nymph)
Eye color: Blue
Show Information
Portrayed by: Tasneem Roc
Allie Bertram (young)
First appearance: "Under the Sea"

Queen Nerissa, is a character in ABC's Once Upon a Time. She debuts in the of the eighth season and is portrayed by Tasneem Roc.


Before First Curse

During First Curse

After First Curse

Before Third Curse

After Third Curse

During Fourth Curse

After Fourth Curse

After Fifth Curse

After Sixth Curse

Magical Abilities

  • Atmokinesis - Ability to control and manipulate the weather.
  • Mermaid Voice - Hypnotic powerful voice that can lure ships to their death.
  • Aerokinesis - Ability to control and manipulate air.
  • Age Manipulation - Ability to accelerate or reverse the aging process or a pregnancy.
  • Conjuration - Ability to conjure objects out of the blue.
  • Energy Blasts - Ability to create magical blasts to harm the enemies and the objects in the most effective way.
  • Locator Spells - Ability to cast a spell that will aid in finding something or someone.
  • Magic Sensing - Ability to sense magic and spells.
  • Magic Transference - Ability to transfer or absorb magic from or into an object, another person, or a spell.
  • Magical Explosion - Ability to make someone or something explode.
  • Memory Manipulation - Ability to manipulate other people's memories.
  • Protection Spells - Ability to magically protect a location, an item or a person through various ways.
  • Shapeshifting - Ability to alter the appearance of oneself or others.
  • Singing Spells - Ability to magically enhance, remove or restore their singing voices.
  • Telekinesis - Ability to control the movement of the environment.
  • Teleportation - Ability to magically teleport oneself and/or others from one location to another.
  • Transformation - Ability to magically transform an object into a different one.
  • Wiping Spells - Ability to wipe something from existence.
  • Persuasion - Ability to compel aquatic animals to do one's bidding
  • Wand/Staff Magic - Ability to conjure magic using a magical artifact like a staff, wand, broom or dagger.
  • Potioncraft - Ability to create liquid substances for various purposes by combining a set of ingredients.
  • True Love - Ability to kiss one's True Love and break a curse.
  • Blood Magic - Use of one's own or another's blood for various and more advanced spells that can only be broken by someone of the same bloodline.
  • Locator Spells - Ability to track someone linked to a person's bloodline, through use of the tracker's blood.
  • Protection Spells - Ability to cast a magical seal that makes the victim trapped unless they manage to leave someone of same bloodline in their place.


Community content is available under CC-BY-SA unless otherwise noted.