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Morgana Pendragon
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Camelot Character
Biographical Information
Gender: Female
Status: Immortal
Home: Merlin's Tower (formerly)
Camelot
Brocéliande
Caledonian Forest
Camelot Castle (formerly)
Her palace
Her kingdom
Enchanted Forest
New Enchanted Forest (formerly)
Gothel's Tower (formerly)
Evil Queen's Palace (formerly)
Forbidden Fortress (formerly)
Dark Castle (formerly)
Memento Mori (temporarily)
Tremaine Manor (temporarily)
Prince's Castle (temporarily)
United Realms
Occupation: Witch Queen
High Priestess
Coven leader
Witch for hire (formerly)
Mercenary (formerly)
Magic consultant
Potioneer (formerly)
Warrior
Leader of the Coven of Darkness
Assassin (formerly)
Agent of Circe (formerly)
Agent of Hecate
Queen of Camelot (formerly)
Queen of her kingdom
Businesswoman
Leader of the New Coven of the Eight
Relatives:
Physical Description
Species: Human (Witch)
Dragon (after transformation)
Hair color: Black
Eye color: Blue
Yellow/Orange
Show Information
Portrayed by: Katie McGrath
First appearance: "Season of the Witch"

Morgana Pendragon, is a character in Disney+'s Once Upon a Time. She debuts in the fifth episode of the eighth season and is portrayed by Katie McGrath.

Morgana Pendragon is based on the sorceress Morgan le Fay from Arthurian legends.

History

Before First Curse


During First Curse


After First Curse


Before Third Curse


After Third Curse


During Fourth Curse


After Fourth Curse


After Fifth Curse


After Sixth Curse


Magical Abilities

  • Aerokinesis - Ability to control and manipulate air.
  • Age Manipulation - Ability to accelerate or reverse the aging process or a pregnancy.
  • Atmokinesis - Ability to control and manipulate the weather.
  • Conjuration - Ability to conjure objects out of the blue.
  • Disintegration - Ability to evaporate bodies or objects into the air.
  • Enchantments - Ability to imbue an object with a magical attributes.
  • Energy Blasts - Ability to create magical blasts to harm the enemies and the objects in the most effective way.
  • Enhanced Traits - Augmented strength, agility, durability and fighting skills.
  • Feign Death - Ability to mask or slow vital signs to resemble death.
  • Heart-ripping - Ability to rip someone's heart out in order to control/kill them, among other purposes.
  • Immolation - Ability to turn someone into ashes and inflict their death immediately.
  • Locator Spells - Ability to cast a spell that will aid in finding something or someone.
  • Magic Sensing - Ability to sense magic and spells.
  • Magic Transference - Ability to transfer or absorb magic from or into an object, another person, or a spell.
  • Magical Explosion - Ability to make someone or something explode.
  • Memory Manipulation - Ability to manipulate other people's memories.
  • Protection Spells - Ability to magically protect a location, an item or a person through various ways.
  • Shadow-ripping - Ability to rip out a person's shadow.
  • Shapeshifting - Ability to alter the appearance of oneself or others.
  • Singing Spells - Ability to magically enhance, remove or restore their singing voices.
  • Summoning - Ability to summon other beings and create portals to other worlds.
  • Technopathy - Ability to control and manipulate technology.
  • Telekinesis - Ability to control the movement of the environment.
  • Teleportation - Ability to magically teleport oneself and/or others from one location to another.
  • Transformation - Ability to magically transform an object into a different one.
  • Wiping Spells - Ability to wipe something from existence.
  • Foresight - Ability to see the future in bits and pieces.
  • Potioncraft - Ability to create liquid substances for various purposes by combining a set of ingredients.
  • Persuasion - Ability to compel animals to do one's bidding.
  • Wand/Staff Magic - Ability to conjure magic using a magical artifact like a staff, wand, broom or dagger.
  • Blood Magic - Use of one's own or another's blood for various and more advanced spells that can only be broken by someone of the same bloodline.
  • Locator Spells - Ability to track someone linked to a person's bloodline, through use of the tracker's blood.
  • Protection Spells - Ability to cast a magical seal that can only be broken by someone of the same bloodline.
  • Resurrection - Ability to resurrect someone back from the dead.
  • Voodoo Magic - Ability to hurt or kill someone via a voodoo doll.
  • Belief - Ability to mildly alter reality (usually in Neverland) by believing strong enough.
  • True Love - Ability to kiss one's True Love and break a curse.

Trivia

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